Quick Guide
- Raid
- MythicPlus
- Talents
- Rotation
- Stats
Class Tree
- A lot of the points are utility nodes and can be moved around as needed, like Earthgrab Totem, Improved Purify Spirit, Winds of Alakir, and Wind Shear.
- Earth Elemental and Primordial Bond are an option if you need an extra defensive.
- Thunderous Paws is an option if you need to clear snares, Spirit Wolf is a more straight forward defensive.
Spec Tree
- Overflowing Shores is the lowest value point in the tree and can be moved around. Some options are Improved Earthliving Weapon, Unleash Life, and Crashing Waves.
- Downpour can be very good but also very annoying to play and costly in talent points.
- Consider First Ascendant in raid bosses that work on two-minute timers.
Normal Gameplay
- Use all Stormstream Totem procs you get
- Keep Riptide on cooldown. Prefer targets that don't already have it
- Use Natures Swiftness on cooldown
- Maintain Surging Totem active
- Use Healing Stream Totem. Keep it on cooldown as much as possible
- Fill with Chain Heal or Healing Wave. Chain Heal does much more overall healing but costs more mana, Healing Wave is cheaper and also better at healing one or two targets.
Ascendance
To maximize the power of Ascendance, follow this priority:
- Cast Riptide twice to get two Tidal Waves stacks
- Press Ascendance
- Use Natures Swiftness
- Use all your Healing Stream Totems and Stormstream Totems
- Cast Chain Heal while Ascendance is active
Your best stat is Critical Strike and you want as much of it as possibly, after that Haste is your strongest second option followed by Versatility and finally Mastery.
- Critical Strike
- Haste
- Versatility
- Mastery
For more details on how to optimize your gameplay for raids, check the raids page of the guide.
- Talents
- Rotation
- Stats
Class Tree
- A lot of the points are utility nodes and can be moved around as needed, like Earthgrab Totem, Improved Purify Spirit, and Purge. Poison Cleansing Totem and Tremor Totem can be good pickups depending on the dungeon.
- Earth Elemental and Primordial Bond are an option if you need an extra defensive.
- Thunderous Paws is an option if you need to clear snares, Spirit Wolf is generally stronger as a defensive.
- Spirit Walk can remove a lot of very dangerous roots present in dungeons.
Spec Tree
- Healing Tide Totem is a good option in keys where you can't always guarantee being able to stand still to cast during Ascendance and you can't always commit [Spitiwalkers Grace] along with it.
- First Ascendant is a better pair to Healing Tide Totem than Preeminence but it does make your Deeply Rooted Elements procs worse.
- Ancestral Vigor can be very good but its value its hard to quantify, if you find yourself you don't need the extra health you can move the points into healing increases like Wavespeakers Blessing, Overflowing Shores, or Unleash Life.
- Use all Stormstream Totem procs you get
- Keep Riptide on cooldown. Prefer targets that don't already have it
- Use Natures Swiftness on cooldown
- Maintain Surging Totem active
- Use Healing Stream Totem. Keep it on cooldown as much as possible
- Fill with Chain Heal or Healing Wave. Chain Heal does much more overall healing but costs more mana, Healing Wave is cheaper and also better at healing one or two targets.
Your best stat is Critical Strike and you want as much of it as possibly, after that Haste is your strongest second option followed by Versatility and finally Mastery.
- Critical Strike
- Haste
- Versatility
- Mastery
For more details on how to optimize your gameplay in keys, check the mythic+ page of the guide.