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General Healing

Midnight S1 M+ Utility for Preservation Evoker

This list is curated by Cro. If anything is missing or incorrect, do not hesitate to ping @Cronox in the Spiritbloom Discord server. Much of the utility below is mainly related to Pres Evoker, but any bleed dispel, soothe and snare removal respectively will work in most cases.

Enrages (Soothable)

This season has some enrages where Oppressing Roar with Overawe talented is high value - for example the eagles in AA and Mystic in WS, where AOE-soothing enemies in a cone in front of you will significantly decrease the damage dealt by the packs.

AA (Algeth'ar Academy)

MobAbilitySpell IDLocationSpell TextNotes
Aggravated SkitterflyAgitation390938First areaCauses the caster to inflict 15% increased Physical damage.
Alpha EagleRaging Screech377389Before CrawthThe caster unleashes a resounding shriek, increasing the attack speed of all nearby eagles by 50% for 10 sec and inflicting 38,197 Sonic damage to enemies within 60 yards.AOE enrage that impacts both the Alphas and the small Territorial Eagles. Packs with 2x Alphas put 2x of the enrage up. Our soothe can purge one of the stacks, which is likely best value.

MC (Maisara Caverns)

MobAbilitySpell IDLocationSpell TextNotes
Frenzied BerzerkerBlood Frenzy1255765First area, practically every pullThe caster enrages, increasing their damage done by 20% and increasing their attack speed by 30% for 20 sec.

MT (Magisters' Terrace)

No enrages found.

NPX (Nexus-Point Xenas)

No enrages found.

POS (Pit of Saron)

MobAbilitySpell IDLocationSpell TextNotes
Lumbering PlaguehorrorPlague Frenzy1259132Scattered in 1st areaThe caster ejects Plague Spew towards players and enrages for 24 sec, increasing its haste by 25% and causing Blight Splatter more frequently.

SEAT (Seat of the Triumvirate)

MobAbilitySpell IDLocationSpell TextNotes
Shadowguard ChampionBattle Rage1264036Throughout the dungeonIncreases the caster's attack speed by 50% for 15 sec.

SKY (Skyreach)

MobAbilitySpell IDLocationSpell TextNotes
Raging SquallWrathful Wind1254678First areaCaster becomes enraged, increasing its Haste by 30% and pulses a powerful gust of wind that inflicts 7,639 Nature damage every 2 sec on all players.Also appears on right side of stairs to last boss. This is likely negligible.

WS (Windrunner Spire)

MobAbilitySpell IDLocationSpell TextNotes
Phantasmal MysticEphemeral Bloodlust1216459Room before Orc bossThe caster sends its allies into a frenzy, increasing their haste by 35% for 15 sec.AOE buff on friends, AOE soothe is very valuable. Especially important since the axe throwers in these packs go nuts when bloodlusted.

Bleeds (Cauterizing Flame)

This season has plenty of bleeds. While some of them are single-target and not too frequent, others - like Crawth in AA or Ranjit in SKY - may be worth committing Stasis to, as listed here.

AA (Algeth'ar Academy)

MobAbilitySpell IDLocationSpell TextNotes
Vile LasherVile Bite1282244First pullInflicts 203,380 Physical damage to an enemy. Inflicts 25,423 Physical damage to an enemy every 1 sec for 8 sec.Goes on the tank and stacks. Dispel when stacks are high enough for your tank to be clenching buttcheeks.
Overgrown AncientSplinterbark396716Leading up to Overgrown AncientSplinters erupt from the Ancient as its branch is torn away, causing all players to bleed for 50,845 every 3 sec for 1 min.When Branch Out cast finishes: Bleed on all players. This is dispelled in the green circle, but can also be cauterized if necessary. Recommend multi-target stasis combo if ring is not used.
Territorial EaglePeck377344Before CrawthTerritorial Eagle pecks at the target, causing them to bleed 10,169 Physical every 1.5 sec for 6 sec.Goes on the tank, sometimes on DPS that pull aggro. Stacks. Dispel tank on high stacks on 2nd or 3rd pack.
CrawthSavage Peck376997Crawth (boss)Crawth viciously pecks at her target, inflicting 228,803 Physical damage instantly with an additional 35,592 Physical damage every 1 sec for 10 sec.Goes on the tank, big bleed. Stasis combo for 3x single-cauterizes can be good value. Charge up the stasis a few seconds before the Savage Peck; if you do it too early, the stasis may expire before the 2nd peck.

MC (Maisara Caverns)

MobAbilitySpell IDLocationSpell TextNotes
Hulking JuggernautRending Gore1256059Outdoor areaInflicts 101,769 Physical damage to an enemy. Inflicts 15,265 Physical damage to an enemy every 1 sec for 12 sec.Goes on the tank.
Muro'JinOpen Wound12664881st bossMuro'jin's Flanking Spear causes the target to bleed profusely, inflicting 40,676 Physical damage every 1 sec for 10 sec.The Flanking Spear causes an Open Wound on the tank. This recasts 45 seconds later. We can dispel every other since the CD of the spear is too long to keep stasis available.

MT (Magisters' Terrace)

No bleeds found.

NPX (Nexus-Point Xenas)

No bleeds found.

POS (Pit of Saron)

No bleeds found.

SEAT (Seat of the Triumvirate)

MobAbilitySpell IDLocationSpell TextNotes
Ruthless RiftstalkerBackstab1262519Before and after trio boss (2nd boss)Create clones to stab 2 random enemies in the back, inflicting Physical damage and causing them to bleed, inflicting additional Physical damage every 2 sec for 8 sec.Seems to only go on one party member at a time, despite the ability text suggesting otherwise.
DarkfangShadow Pounce2457422nd boss (trio boss)Darkfang pounces on a player, inflicting 30,507 Physical damage and additional 25,423 Physical damage every 1 sec for 5 sec.Goes on one player at a time.

SKY (Skyreach)

MobAbilitySpell IDLocationSpell TextNotes
Adorned BloodtalonBlade Rush1254475Several areas in the dungeonDashes towards random enemies, inflicting Physical damage and causing them to bleed for Physical damage every 2 sec for 6 sec.Jumps on 3 players, putting bleeds on them all. Random who it goes on, including tank and healer. This one is dangerous especially in the first pull since that's a BL zug zug close your eyes and pew pew pull.
RanjitFan of Blades1537571st bossRanjit throws razor sharp blades in all directions, inflicting 50,845 Physical damage and causing them to bleed, inflicting 30,507 Physical damage every 2 sec for 6 sec.Full party bleed. Stasis AOE dispel combo is likely good value.

WS (Windrunner Spire)

MobAbilitySpell IDLocationSpell TextNotes
Apex LynxPuncturing Bite1216985Leading up to EmberwingBites the target, inflicting Physical damage, with the puncture wound continuing to bleed, inflicting Physical damage every 1 sec for 8 sec.Bleed on 1 random target. Simple dispel should be enough.
Loyal WorgShred Flesh1253739Leading up to Commander KrolukThe creature shreds the flesh of its target, causing them to bleed for Physical damage every 1 sec and absorb healing for 20 sec.Bleed on 1 random target. Adds a heal absorb. Messy area, many bleeds going out.
Spectral AxethrowerThrow Axe1217094Packs before Commander Kroluk + add phaseThe Spectral Axethrower throws an axe at a player, inflicting 40,676 Physical damage and causing them to bleed for 15,254 Physical damage every 1 sec for 6 sec."Mass dispel" combo may be the play, depending on how many worgs are pulled and how many axethrowers are in the pack. Note: Phantasmal Mystics in the last 2 packs before boss and during boss fight put a soothable bloodlust on these mobs in AOE. Unless soothed, these bleeds easily get out of hand.

Root / Snare / Grip removal (Rescue)

There are some situations where Rescue can be very useful. Some abilities have damaging components tied to roots, snares or grips, and a well-used Rescue can clear these effects from both the rescuing Evoker and the person being rescued.

AA (Algeth'ar Academy)

No roots/snares/grips found.

MC (Maisara Caverns)

MobAbilitySpell IDLocationSpell TextNotes
Rokh'zalRitual Sacrifice1259786Miniboss early in the indoor area.The caster prepares a target for sacrifice, stunning them for 1 sec and placing them atop a sacrificial altar.This ability will likely trigger once or twice on Rokh'zal before he dies, depending on prio damage. Unfortunately Rescue will not be back off CD before the 2nd time. Rescuing the sacrificed person down from the altar is amazing and will earn you a special place in that person's heart.

MT (Magisters' Terrace)

No roots/snares/grips found.

NPX (Nexus-Point Xenas)

MobAbilitySpell IDLocationSpell TextNotes
Flux EngineerSuppression Field1269283Left corridor.Places a suppression field on an enemy, decreasing movement by 50% and pulsing out 5 Arcane damage every 1 sec for 10 sec. Additionally, if the enemy moves while being suppressed, they explode, inflicting 1 Arcane damage to themselves and all allies within 6 yards.Rings on players. TONS of AOE if somebody moves with a ring. People love to move with rings; snare removal breaks the effect.

POS (Pit of Saron)

MobAbilitySpell IDLocationSpell TextNotes
Forgemaster GarfrostCryoshards12619211st boss (usually).Shards of ice slam into players, increasing their Frost damage taken by 50% and slowing them by 15% for 12 sec.This can be magic-dispelled and also removed with other snare breaking abilities. Clearing it off yourself and another target can be nice.
Plungetalon GargoylePlungegrip1258997Several packs up until the cave area.The caster applies Stoneskin and pulls a player upward, inflicting 2 Physical damage every 1 sec for 12 sec. Upon interruption, the caster drops them. If the caster finishes channeling, they stun the victim for 5 sec.Unfortunately you can't use Rescue to remove this off yourself but you can help others. This is a great time-save since the shield that needs to be broken to free a party member from the grip becomes irrelevant.
Rimebone ColdwraithPermeating Cold1258437Several packs in the dungeon.The caster slows the movement speed of a player by 40% and inflicts 24151 Frost damage every 1 sec for 15 sec.This can be magic-dispelled and also removed with other snare breaking abilities. Clearing it off yourself and another target can be nice.

SEAT (Seat of the Triumvirate)

MobAbilitySpell IDLocationSpell TextNotes
Merciless SubjugatorChains of Subjugation1277343Several in the first area, but also occurs later in the dungeon.Inflicts 30507 Shadow damage to chained enemy every 1.5 sec and reduces their movement speed by 40%.Many classes can remove this effect. Prepare and do it quickly, preferably on a target that can't clear it off themselves. The damage portion of this ability is insane, making snare removals BiS here.

SKY (Skyreach)

No roots/snares/grips found.

WS (Windrunner Spire)

No roots/snares/grips found.