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General Healing

Ruby Life Pools

Melidrussa Trash

Primal Juggernaut

Large, CC-immune tank-busting mob that spawns a circle on a random player that must be dodged, ideally you only pull one of these at a time.

Flashfrost Earthshaper

Use CC to stop the Tectonic Slam cast.

Flashfrost Chillweaver

Be prepared to CC to interrupt the Ice Shield cast which buffs another mob in the group, icebolt targets the tank and is a good opportunity for externals if the tank is low on defensives or being targeted by multiple bolts at a time.

Infused Welp

Targets the tank with cold claws, low prio cc/interrupt. Dispel the tank before cold claws reaches 8 stacks.

Defier Draghar

CC Immune mini-boss. Steel barrage acts as a tank buster that deals aoe damage and creates swirlies on the ground that need dodging.

Blazing rush targets a random player, try and place yourself so that if targeted the mob doesn’t run either back into the prior room or into the boss arena and pull extra.

Melidrussa Chillsworn

Hailbombs will spawn icicles under each players feet for the remainder of the fight, stay grouped and conserve as much space as possible. One player is targeted with chillstorm, this is a good opportunity for externals. Move this circle away from the group and use a personal + movement ability if targeted. For

Frigid Shard targets the tank constantly throughout the fight, it is particularly dangerous during the Chillstorm cast so keep an eye on your tank. At 75% and 45% health Melidrussa casts Awaken Whelps, shields herself and begins to channel Frost Overload. Be prepared to heal the pulsing AoE damage during this ability and keep an eye on your tanks stacks of Primal Chill, dispelling before it reaches 8 stacks.

Kokia Blazehoof Trash

Primalist Cinderweaver

Cinderbolt targets a random player, a good potential use of an external to stop a player dying to a bolt they were unprepared for. Purge or CC the Burning Ambition buff.

Primalist Flamedancer

Flamedancer is a cast targeted on the tank that must be CC’d. When this mob dies it casts Blaze of Glory, use a purge or CC to end the cast.

Blazebound Destroyer

CC-immune mob. Inferno is a party-wide aoe that leaves a DoT on everyone, be prepared to heal through this. Living Bomb targets a random player, dealing heavy damage and knocking them up. This can also be used to knock up mobs and interrupt casts so can be used to your advantage, but be warned that it can knock friendlies too! Burnout triggers on death, a 20 yard explosion centered on the mob, get out.

Flamegullet

CC-immune miniboss. Flame Breath is a frontal aimed towards a random target which can be sidestepped. Fire Maw is a tank-buster ability, be prepared to use an external if the tank needs it. At 50% health, Flamegullet deals ramping party damage with Molten Blood, be prepared to heal through this whilst your group attempts to burn the mob down.

Kokia Blazehoof

Molten Boulders are rolled in a line towards a random player, creating fire puddles and exploding after a certain distance or hitting terrain. This ability must be baited towards a nearby wall or tree away from where you intend to move the boss. As of 12.1, the Molten Boulders target and direction of travel has been made clearer, hopefully making this mechanic easier to deal with. At 100 energy the boss spawns a Blazebound Firestorm on a random ranged player. Move out of the initial 12 yard AoE and have some healing cooldowns prepped for the Inferno hits, your party should take care of interrupting Roaring Blaze. This mob also casts Burnout on death much like the Blazebound Destroyer as well as area denial, so ranged should try and bait these near old fire at all times. Shortly after spawning the Blazebound Firestorm, Kokia will use Searing Blows on the tank. Be prepared to use externals for your tank and if possible, bleed dispel the DoT it applies.

Kyrakka & Erkhart Trash

Storm Warrior

Thunderous Stomp AoEs around the mob, either use a CC to stop the cast or stand in ranged to avoid the hit.

Primal Thundercloud

The Tempest Barrier shield can be purged. Once the shield is either depleted or purged it casts Stormcloud Detonation targeting a random player which can be CC’d.

Tempest Channeler

CC-immune mob. Casts Thunderbolt on the tank, good opportunity to use externals on your tank if required. Lightning Storm deals heavy party-wide damage for 5s, make sure to have a healing cooldown ready. Summon Primal Thundercloud adds another mob to the fight which can be dealt with the same way as the previous mobs.

Flame Channeler

CC-immune mob. Flashfire targets a random player which requires interrupting. Burning Veins can and, if possible, should be purged.

High Channeler Ryvati

CC-immune mob. Shock Blast targets the tank, if this goes through make sure to use a magic dispel. This mob also casts Lightning Storm as well as summons 4 Primal Thunderclouds, be sure to have a healing cooldown ready for this. Tempest Stormshield puts a barrier on Ryvati, strengthened by any nearby Tempest Barriers that are still active and deals pulsing aoe damage until the shield is removed or the cast finishes. Have a healing cooldown ready for this ability but do not let the cast finish.

Kyrakka & Erkhart Stormvein

Erkhart targets the tank with Stormslam, make sure to dispel the tank before the next cast of this ability. Erkhart will intermittently cast Interrupting Cloudburst (similar to Crawth’s Deafening Screech from Algethar Academy), make sure to stop casting before the ability finishes. In Phase 1, Kyrakka uses Flamespit on a random player, debuffing them with Infernocore. Do not touch the afflicted player or the debuff will spread and be prepared to use an external if required. If targeted, be sure to move out and drop the Flaming Embers in a safe place as touching these puddles will afflict you with Infernocore. Occasionally Kyrakka jumps down near a random player and uses Roaring Flamebreath, a frontal cone. Be sure to avoid as this deals heavy damage and also afflicts players with Infernocore. Winds of Change will push players back periodically as well as Flaming Embers puddles. When either boss reaches 50% health, Erkhart will mount Kyrakka, empowering her flamespit to now target 2 random players.

Preservation Evoker Tips

Zephyr

Zephyr can be used to mitigate:

  • Steel Barrage from Defier Draghar
  • Chillstorm (the application on a player and the resulting explosion) and Hailburst (the damage intake before the hailbombs) from Melidrussa
  • Blaze of Glory from Primalist Flamedancer
  • Inferno and Living Bomb from Blazebound Destroyer
  • Molten Blood from Flamegullet
  • Inferno (Via Blazebound Firestorm), Molten Boulder (The explosion after the boulder expires), and Ritual of Blazebinding (the initial spawn of the Blazebound Firestorm) from Kokia Blazehoof
  • Thunderclap from Storm Warrior
  • Tempest Stormshield from High Channeler Ryvati
  • Interrupting Cloudburst from Kyrakka & Erkhart Stormvein

Cauterizing Flame

You can use Cauterizing Flame to remove:

  • Searing Blows from Kokia Blazehook